Support classes are far less concerned with hurting the enemy, and more concerned with helping their own. The goal of a support player is to keep their team alive and help them make the other team less so. Support classes, also known as healers, tend to have average health, fairly weak damage, and extremely powerful team-based abilities. Almost all can heal in some fashion, and are vital to a team's success in a game. Supports are fairly uncommon, as they tend to take the "shooter" out of FPS. Depending on the game, a team will have about one to two healers for every six non-supports. Too many supports and the team loses firepower, and too few and the player becomes overwhelmed. Although in lower levels of play, many public games see teams going without any supports at all.
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